This isn't really a question about an issue I'm having, so sorry if it's in the wrong place. My question is, what order do you normally complete tasks in the map design process? Do you normally design a map on paper, and then create it in hammer, or do just start mapping and see what comes out? Do you typically create the map with dev textures first, or do you just get straight to design? Most important to me: When is a good time to optimize your map? Should I optimize it before or after I start working on the visual aspect of the map?