- Aug 29, 2009
- 11
- 1
Orange (tf2) - A style of map layout that requires lazy ass developers to not take the time to add textures to maps.
Features:
Hall-Of-Death Type map, but with a basement maze (idea taken from the bedroom map, the maze is really frustrating.)
Holes that make you drop into said maze. Try to avoid these.
3 second cap.
2 minute timer.
Roof area for spawncamping demomen and soldiers. (remember to watch your back when spawning)
Fully sexy, with the default skybox for her plesure.
Its a very big map, not ideal for koth and more for ctf, but I really wanted to try and throw together a crappy koth map :facepalm:
Picks or no click people: I'll have screens in a sec.
Features:
Hall-Of-Death Type map, but with a basement maze (idea taken from the bedroom map, the maze is really frustrating.)
Holes that make you drop into said maze. Try to avoid these.
3 second cap.
2 minute timer.
Roof area for spawncamping demomen and soldiers. (remember to watch your back when spawning)
Fully sexy, with the default skybox for her plesure.
Its a very big map, not ideal for koth and more for ctf, but I really wanted to try and throw together a crappy koth map :facepalm:
Picks or no click people: I'll have screens in a sec.
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