Optimizing my first map

AdriaLOL

L1: Registered
Mar 8, 2016
39
5
Hi again guys, now im trying to optimize my first map, i know the func_detail, skip and hint and blahblah basics, so if somone can give me some advice that would be great
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
No, it's THE optimization bible.
 

RodionJenga

L5: Dapper Member
Oct 24, 2015
236
256
Based on your map feedback, the section "Avoid open area's" (sic) under Notices may be of interest. Layout is very important to what can even be done with optimization.

For instance,
2876719645_c5acc233fa.jpg
In Dustbowl stages 1 and 2, at one point all routes go through tunnels. that means the map has two separate areas that aren't visible by a player at the same time, which means not as much of the map has to render for them. This strategy is especially prevalent in Koths, such as Viaduct and Highpass, but with buildings.