Opening .bsp in Hammer

Discussion in 'Mapping Questions & Discussion' started by Demian, Jun 27, 2010.

  1. Demian

    Demian L1: Registered

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    How do I open .bsp files in Hammer? If I remember correctly you need to convert them to some other format first but how? I intend to examine some awesome custom maps that I've seen a little bit better. Stuff like how wide or tall certain hallways are. Yes, I am a perfectionist.
     
  2. Nimelrian

    Nimelrian L2: Junior Member

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    • Thanks Thanks x 1
  3. Demian

    Demian L1: Registered

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    Also, shouldn't I have the default map's .bsp files somewhere too? I can't find them. I really would like to take a look at them too. Also, how do I use custom textures in my map? I know how to make them, but how do I package it with the map when releasing?
     
  4. Nimelrian

    Nimelrian L2: Junior Member

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    They are in Steam/SteamApps/Username/team fortress 2/tf/maps, but most of them are already decompiled and can be loaded in hammer in the standard vmf folder
     
  5. Demian

    Demian L1: Registered

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    Uhh, no they are not. There only the custom maps of servers I've been to. Now that you mentioned it, I can't seem to start a server with any of the default maps. Do I need to reinstall?
     
  6. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    No, all the valve (and custom official maps) .bsp's are in the TF2 content.gcf
    You need GCFScape to extract them.
     
  7. Nimelrian

    Nimelrian L2: Junior Member

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    Really? I never extracted something out of it, but they are in the maps folder?
     
  8. Engineer

    aa Engineer

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  9. Mick-a-nator

    aa Mick-a-nator

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    Textures:
    Assuming you have made the texture, converted it to vtf, and written a vmt, place the vmt and vtf into steamapps/<username>/team fortress 2/tf/materials (where <username> is your steam user name obviously). Boot up hammer and your texture should be in the texture browser.
    To let others see the texture when playing, you need to pack the texture into the .bsp file. for that, use pakrat or packBSP

    If you haven't got a vtf or vmt, see here.
     
  10. StickZer0

    aa StickZer0 💙💙💃💙💙

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    Are you sure you aren't confusing .bsp with .vmf files?

    You open the .vmf file and edit it in hammer, and then compile it into a .bsp. When you download a custom map, whether off a website or a server, you download the .bsp. The .bsp is only playable in TF2 and not in Hammer, whereas you can only open the .vmf in hammer but not in TF2.

    I don't know if that helps, but I just wanted to make sure you know the difference, even if you already did, heh
     
  11. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    some pre-compile TF2 vmf's were released by Valve after the community asked for them. Actually, TF2 was the only Valve game (except perhaps L4D when it was later released) that was originally released without vmf examples of their maps. HL2, it's DM multiplayer, CS and even DoDS were all released with a limited number of vmf examples in the sdk_content folder.
     
  12. Demian

    Demian L1: Registered

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    Thanks! You guys are so helpful.