Only one spawn point is working?

Discussion in 'Mapping Questions & Discussion' started by norfolk terrier, Jul 24, 2014.

  1. norfolk terrier

    norfolk terrier L3: Member

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    I'm making a simple little single stage A/D map. There's one major problem that is really ticking me off, one one spawn point wants to work. All spawn entities are floating, inside a respawn room, and not clipping with anything. I have also had this issue with another map, that was all brushes and props.
     
  2. The Asylum

    aa The Asylum

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    What is the Team field set to? an "Any" team setting sometimes overrides any team-specific spawnpoints
     
  3. norfolk terrier

    norfolk terrier L3: Member

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    The troubling spawn is set to blue.
     
  4. Dragonisser

    Dragonisser L1: Registered

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    You could send me the .vtf and i would take a look over it, if you want :)
     
  5. Idolon

    aa Idolon the worst admin

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    Have you tried setting the "Spawn for round" keyvalue? I've had similar issues in the past with single-stage plr, and setting those keyvalues made the problem go away.
     
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  6. norfolk terrier

    norfolk terrier L3: Member

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    Hm, how would I do that?
     
  7. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    Have you copy pasted the spawn points? There was a problem for a while where only the original spawn point would work if you copy/pasted a lot of spawns.
     
  8. norfolk terrier

    norfolk terrier L3: Member

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    If you count shift+dragging, yes.

    AHAH! I needed to set the spawn for round value.
     
    Last edited: Jul 25, 2014