One_guys_land

Gaisle

L1: Registered
Feb 27, 2009
40
2
I'm working on this again. Using a Badlands scheme for the ground.
Started some Skybox work.

No download yet.

I need some help with the displacements on/in/around the trenches.
Some of the brushes aren't quadrilateral prisms, so I can't do it.

So maybe You could help Me?


Sidenote:
http://img19.imageshack.us/img19/3717/arenaoneguysland0003.jpg
Why do models do that In TF2? Is it just me? It does it in stock maps as well.
 
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MadMax

L1: Registered
Mar 25, 2009
32
20
its:-

Start Fade Dist
End Fade Dist

if you dont want them to fade like that atall then have them as below

Start Fade Dist -1
End Fade Dist 0
 
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