One Zero Two Four is my shot at a King of the Hill map with a play area that's only 1024^3 units. :O
Featuring five floors of wall-to-wall, non-stop, gut-grabbingly-good KOTH action, One Zero Two Four* is my first public attempt at a map (And it's not one of those fullbright affairs either).
Current feature list:
-Spawn rooms for both teams on the top and bottom floors!
-Vertical exits for the top-floor spawns!
-Symmetry!
-Signage!
-Lights!
-Cubemaps!
-Spawncamping(?!?!?)
Before I go all out on this and start detailing (I really, really like detailing), I want to know if it's playable instead of being a continuous spawncamp party. A2 will incorporate any changes or suggestions and B1 will be the first "detailed" release (if it gets that far).
Featuring five floors of wall-to-wall, non-stop, gut-grabbingly-good KOTH action, One Zero Two Four* is my first public attempt at a map (And it's not one of those fullbright affairs either).
Current feature list:
-Spawn rooms for both teams on the top and bottom floors!
-Vertical exits for the top-floor spawns!
-Symmetry!
-Signage!
-Lights!
-Cubemaps!
-Spawncamping(?!?!?)
Before I go all out on this and start detailing (I really, really like detailing), I want to know if it's playable instead of being a continuous spawncamp party. A2 will incorporate any changes or suggestions and B1 will be the first "detailed" release (if it gets that far).