One Zero Two Four

Discussion in 'Map Factory' started by nfreader, Oct 24, 2009.

  1. nfreader

    nfreader L1: Registered

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    One Zero Two Four is my shot at a King of the Hill map with a play area that's only 1024^3 units. :O

    Featuring five floors of wall-to-wall, non-stop, gut-grabbingly-good KOTH action, One Zero Two Four* is my first public attempt at a map (And it's not one of those fullbright affairs either).

    Current feature list:

    -Spawn rooms for both teams on the top and bottom floors!
    -Vertical exits for the top-floor spawns!
    -Symmetry!
    -Signage!
    -Lights!
    -Cubemaps!
    -Spawncamping(?!?!?)


    Before I go all out on this and start detailing (I really, really like detailing), I want to know if it's playable instead of being a continuous spawncamp party. A2 will incorporate any changes or suggestions and B1 will be the first "detailed" release (if it gets that far).