This may be too much work, but hey; if it works, it works. Anyway with my current map; I am having a first stage, be a full payload track up through a canyon to Red's base. Once Blu gets the payload delivered to the cargo receptical, Red proceeds to defend the control panels in each stage of their base.
(pull cart path -> 3 stage cp) If Red can halt the cart at any stage, the terminals will proceed to disarm the bomb, if Blue can "hack" the terminals, the bomb keeps moving.
(pull cart path -> 3 stage cp) If Red can halt the cart at any stage, the terminals will proceed to disarm the bomb, if Blue can "hack" the terminals, the bomb keeps moving.