Odd water issue

Discussion in 'Mapping Questions & Discussion' started by Waif, Jul 23, 2009.

  1. Waif

    Waif L7: Fancy Member

    Messages:
    413
    Positive Ratings:
    125
    Hi there,
    In my map, pl_nuclear, I have a weird issue with my water.

    [​IMG]
    (picture courtesy of Nipet)

    When viewed from above its fine, yet when in side of it you can't see whats happening above the surface, its just blue.

    I am quite sure I have made water the proper way, nodrawed all faces of a world brush, then turned it into a func_water_anologue and put a water texture on the top, yet no matter what texture I use it still has the same problem.

    Anyone know the solution?
     
  2. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

    Messages:
    1,992
    Positive Ratings:
    1,233
    Don't make it a func_water_anolog.
     
    • Thanks Thanks x 1
  3. Waif

    Waif L7: Fancy Member

    Messages:
    413
    Positive Ratings:
    125
    What do i make it then? Nothing, just leave it with the water textures?
     
  4. Waif

    Waif L7: Fancy Member

    Messages:
    413
    Positive Ratings:
    125
    Oh I see penguin, just applying a water texture is enough, silly me coming from CS:S where you actually had to make it into an entity:p