Objects/Entities

Discussion in 'Mapping Questions & Discussion' started by Hildreth's Will, Nov 25, 2008.

  1. Hildreth's Will

    Hildreth's Will L1: Registered

    Messages:
    4
    Positive Ratings:
    0
    Hi there.

    I am a long time tf2 player and beginning to start mapping. Now I have learnt a lot of the basics with textures, walls, doors, respawn rooms....etc

    However, when it comes to placing objects, I have no idea. I am still getting used to how Hammer works, so I am guessing if I want to create an object (not custom made at this point - I am not advanced enough yet) such as a Sofa or Desk or perhaps some barrels or something basic like that, I would have to use the entity tool?

    Any helpers or people who could point me in the directions of a good tutorial, I am stil learning to navigate this particular website. Thanks in advanced.

    *edit - for the sake of saving threads, I would also like to know a bit more about adding symetrical bases, i am working on a basic ctf map, but I am planning to complete one building and copy it and rotate it so it is exactly opposite, do I have to select EVERY object individually or is there an easier method?

    I am sorry if there is another thread like this, I couldn't find one.
     
    Last edited: Nov 25, 2008
  2. Blindfate

    Blindfate L1: Registered

    Messages:
    43
    Positive Ratings:
    6
    I'm new to mapping too, but for objects you can create an entity, select "prop_static", apply, then select a model for it.


    If you press ctrl+a it will select everything on screen for you to rotate it. :)
     
    • Thanks Thanks x 1
  3. laghlagh

    laghlagh L6: Sharp Member

    Messages:
    391
    Positive Ratings:
    52
    For precise rotation, use ctrl+m
     
  4. Armadillo of Doom

    aa Armadillo of Doom Group Founder, Lover of Pie

    Messages:
    949
    Positive Ratings:
    614
    For things like a desk or barrel, a model/entity is best. As for symmetry, simply drag a selection box over the stuff you want and hit enter to select it.
     
    • Thanks Thanks x 1
  5. Hildreth's Will

    Hildreth's Will L1: Registered

    Messages:
    4
    Positive Ratings:
    0
    Thanks, you have all been helpful. I may also have a crack at creating my own object by reading the tutorials. :)