obj_sentrygun question

AntonJ3000

I am inactive and make horrible maps
Oct 29, 2008
401
90
I think OnDestroyed will work, even if it is invalid.
obj_dispenser uses OnDestroyed in the Creating Respawning Dispensers, haven't tried it so i'm not sure.

On the output tab for each dispenser, add these values with the corresponding numbers:

My output named: OnDestroyed
Target entities named: template1
Via this input: ForceSpawn
After a delay in seconds of: 10

Hammer will say this is an invalid output, ignore that. Adjust the delay to the number of seconds you want the dispensers to take to respawn.