Not sure how to deal with this leak

Discussion in 'Mapping Questions & Discussion' started by Rektolisk, Jul 26, 2013.

  1. Rektolisk

    Rektolisk L1: Registered

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    Hey guys, I just got a leak in my map and I am not sure how I should deal with it since the place is sealed and there isn't any nodraw textures there.

    The nodraw in the background is the back of a func_respawnroomvisualizer.

    [​IMG]
     
  2. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    I cannot tell from here, but the color on the bottom left grid makes me think that those stairs are func_detailed? If that is the case, func_details don't seal the map.

    If that isn't a func_detail, then disregard.
     
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  3. Deodorant

    Deodorant L6: Sharp Member

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    Nodraw brushes seal leaks, so you don't have to worry about those. func_details and displacements don't, though. Have you checked to make sure neither the stairs nor the floor is either of those?
     
  4. Rektolisk

    Rektolisk L1: Registered

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    Turns out they are fun_detail, I'm such an idiot :p

    I haven't started changing brushed to func_detail yet so I must have done it without realising.

    Sorry for the hassle guys, appreciate the help :)
     
  5. RaVaGe

    aa RaVaGe

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    Also this stair MUST be in func_detail, just add a solid brush underneath it.