Noob Question: Func_Brush not working?

Blue552

L3: Member
Sep 16, 2009
137
18
Certain Entites not rendering! HALP!

Some things don't spawn in TF2 like func_brushes and trigger_push.

When I cut and past them from another map they work fine but when I make them they don't show up.

The difference between mine and theirs is that there func_# has a hammerid.

I think this is my problem how do I fix it?

Any help would be greatly appreciated.
 
Last edited:

Terr

Cranky Coder
aa
Jul 31, 2009
1,590
410
When messing with brush entities, pay attention to whether :ig: is on or off. When it's on, Hammer will ignore the "grouping" that connects one-or-more brushes together under an entity, so if you go to the brush properties it will look as if it's not an entity.

I'm not sure what you mean regarding a hammer-id.
 

Blue552

L3: Member
Sep 16, 2009
137
18
Example:

On a trigger_push that I make [which wont work] the entity shows name, parent, origin etc

On a trigger_push which works [ Cut n Paste from a different map] the entity shows hammerid, name, parent ,origin etc.

so there is simply a hammerid category which for some reason without prevents it from rendering.
 

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,818
a trigger_push needs to have the correct 'flags' checked to work properly, double check yours.

Hammerid is irrelevant and does nothing.