nonresponsive brushes

Discussion in 'Mapping Questions & Discussion' started by sohcahtoa, Aug 22, 2009.

  1. sohcahtoa

    sohcahtoa L2: Junior Member

    Messages:
    52
    Positive Ratings:
    3
    i've been putting this off, trying to delete the bastards, but i've given up.

    i made this wall brush a while ago in hammer, and broke protocol by using the carve tool, to make a window. doing this, hammer crashed several times, but finally i had my window. however, when i selected the brushes, instead pf the noral light red, they were heavy re, so you couldn,t see the texture underneath

    i left this brushes alone, but after some map rejigging, i moved the building they were in. however, this brushes stayed put.

    they now, willnot move, cannot be deleted, cannot have textures(i can't change them), they can be shift-copied, but this can be done infinatly. this is very annyoing as they are now in the middle of a nice area.

    how can i remove the buggers, do do i have to start all over again?
     
  2. J4CK8

    J4CK8 L11: Posh Member

    Messages:
    820
    Positive Ratings:
    223
    What about selected everything apart from them, then copying them into a new map file?
     
  3. Bockagon

    Bockagon L3: Member

    Messages:
    147
    Positive Ratings:
    72
    that's what I was thinking, J4CK8. Or maybe ungrouping the brushes created by the carve tool would help.
     
  4. sohcahtoa

    sohcahtoa L2: Junior Member

    Messages:
    52
    Positive Ratings:
    3
    and so begins the ctrl grind.......
     
  5. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

    Messages:
    4,769
    Positive Ratings:
    5,532
    edit > select all
    Then just unselect those.
     
  6. bomc

    bomc L2: Junior Member

    Messages:
    83
    Positive Ratings:
    18
    you could also just click "select everything" and un-select the brush...

    EDIT - ninja'd...