- Apr 9, 2010
- 52
- 3
Another question from a nub mapper.
Been looking at waterfalls, and I want to be able to walk through it, however, I am unable to do this as it is a displacement.
How can you make displacements non-solid? I've looked at surf_greatfissure, and I can see there that it is a displacement, but you can go through it. It also has a trigger_push but surely that would make you go through solids?
Been looking at waterfalls, and I want to be able to walk through it, however, I am unable to do this as it is a displacement.
How can you make displacements non-solid? I've looked at surf_greatfissure, and I can see there that it is a displacement, but you can go through it. It also has a trigger_push but surely that would make you go through solids?