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  1. Avaray

    Avaray L2: Junior Member

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    No Explosions Area - This is an example how to block explosions from Rockets, Stickies, etc.

    This is an example how to block explosions from Rockets, Stickies, etc.
     
  2. worMatty

    aa worMatty Repacking Evangelist

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    This is a just a room lined with func_nogrenades brushes that use the Clip material. Hardly a prefab.
     
  3. KubeKing

    Server Staff KubeKing dan's birthday was fun

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    No, I think it's a good testing room to see how that toolstexture acts. Still, it would probably be better to apply the texture to surfaces manually than to copy them from any prefab.
     
  4. Avaray

    Avaray L2: Junior Member

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    Thats right. This is just an Example. It's not a prefab.
     
  5. worMatty

    aa worMatty Repacking Evangelist

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    We would have been served better if you'd have just told us how to use the entity and posted a screenshot. Not offered a VMF download with no explanation of what's inside it. That doesn't explain anything and it might give the impression to new mappers that they should routinely decorate their walls with this volume.

    You might want to explain a bit about where this entity should be used, and talk about other entities that affect projectiles. Such as the skybox texture, which also swallows projectiles. Otherwise you're just replicating information available in the Source SDK wiki. Sorry to be blunt but you could do hundreds of these little examples, one for every entity.
     
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    Last edited: Sep 9, 2015
  6. Avaray

    Avaray L2: Junior Member

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    Thanks for tip.
    I will change this "map" in next week probably. I will include small tutorial.
     
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