No compile error, memory error when TF2 runs

Discussion in 'Mapping Questions & Discussion' started by Bevo, Jan 18, 2010.

  1. Bevo

    Bevo L1: Registered

    Messages:
    17
    Positive Ratings:
    0
    Hi all,

    I've made a very very basic map, basically consisting of a large box room and a single CP. I have a CP master, a CP, and a CP zone. The two teams can spawn just fine (I had that working before I stuck CP stuff in), but since adding the CP items, tf2 crashes upon entry.

    There's no compile errors to speak of. Anyone have ideas on what's wrong?
     
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

    Messages:
    4,769
    Positive Ratings:
    5,531
    When exactly does it crash? Entering a cap zone that isn't properly linked to a valid CP will crash. If you provide screenshots/text of the entity settings that you changed it would help.
     
  3. Bevo

    Bevo L1: Registered

    Messages:
    17
    Positive Ratings:
    0
    I get a memory dump before the map fully loads.

    I'll edit/screencap the entity settings here in a second.
     
  4. Bevo

    Bevo L1: Registered

    Messages:
    17
    Positive Ratings:
    0
    I just scrapped it all and started from scratch, seems to work just fine now.

    Cheers.