Hey again mapping people. I hope everyone has enjoyed their Winter recess So much good stuff to cover, so lets get to it. First off, our slightly-less chaotic Gameday map testing has resumed. Major huge props to our resident Snark for continuing to make it happen. He's the man behind the scheduling, which is really the hard part. Second, I am especially pleased to see everyone giving more feedback in both Server Discussion and Models & Textures forums. You guys are amazing, lol. This kind of growth is like the very definition of community, so give yourselves some rep for continuing to support custom goodness Next up, something so amazing that it needs it's own paragraph. Read this thread; http://forums.tf2maps.net/showthread.php?t=11041 and then kiss drpepper's shiny hat. Everyone on staff pitches in w/ their unique skills, and we work together for the big stuff. But DP is the guy who keeps this entire operation afloat. And really, it's all for the love of the game [/gangster] So consider dropping a few bucks our way, or even buying some ad space. I'm thinking about forcing one of the staff to make the most obnoxious flash ad in history just for me. An ad that will do nothing except promote pie and eggnog, then buy space for like 6 months. In order to avoid such a catastrophe, I really want everybody's opinion on this; Lastly, in an elaborate effort to take over the world by promoting custom gaming, the staff at L4DMaps.net have graciously allowed me to start helping out. I kinda jumped the gun when I didn't think anyone was left in charge. Suffice to say they were all very surprised when I showed up :facepalm: As Vander would say, it's water under the bridge now. So check out the latest site news. And if you're even remotely interested in custom zombies, dive into the mapping discussion and spam all your friends; http://forums.l4dmaps.net/thread-1109-post-7925.html#pid7925 Game time, hoo-ra.