Just a quick question about Hammer. Is there any way to change a brush back from a func_detail into a world brush other than just remaking it manually? I've done a forum search and skimmed through all the tutorials I've read so far and haven't seen this mentioned anywhere.
IF i remember correctly.. its been a while.. on the 2d screen select and right click anywhere and >move to world. ? *its a big if.
There's also a big button saying "To World" or the like, in the right-hand panel. It's just above the list of entities with a similar button with "To Entity" to the right of it.