New Submission: cp_timber_a5

Discussion in 'Maps' started by cornontheCoD, Jan 8, 2009.

  1. cornontheCoD

    cornontheCoD L7: Fancy Member

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    Downloads: A new file has been added by cornontheCoD:

    cp_timber_a5

    alpha 5 of cp_timber, a gravelpit-style map set in the alpine setting

    changes to a5:
    -new route for RED in between caps A and B. Route access closes off when BLU captures A and B. This is to make it more balanced (RED used to always have a hard time defending A and B)
    -changed spawn times when certain capture points are capped
    -new area (accessible only by explosive jump) above cap C
    -cap B can now be capped anywhere in the building, not just a small area
    -visual tweaks
    -clipping tweaks
    -other minor gameplay/layout tweaks
     
  2. cornontheCoD

    cornontheCoD L7: Fancy Member

    Messages:
    437
    Positive Ratings:
    70