New Submission: cp_observatory4

Discussion in 'Maps' started by Icarus, Nov 27, 2008.

  1. Icarus

    aa Icarus

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    cp_observatory4

    cp_observatory4

    Gravelpit with a Steel twist:
    Welcome to Observatory! I was inspired by Steel, but noticed some negativity towards it over it's complexity. I also love Gravel Pit, but wanted to make a map where there was more incentive to defend both A and B.
    My goal in Observatory is to have a map with deeper strategic value within a rather simple layout. BLU gets to choose what kind of advantage they want when assaulting C, and RED must shift their forces to counter BLU's assaults. Just remember, a team that only defends C is bound for failure!
    I hope you enjoy my first map!

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    Objective:
    - RED team wins by defending C.
    - BLU team wins by capturing C before the time runs out.

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    Other Notes:
    - Capturing A opens a path directly to C
    - Capturing B destroys RED's bridge to C, and opens additional paths to the control room
    - C cannot be captured until either A or B is captured.
    - RED team cannot regain control of a point once BLU has captured it.

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    I did not really want to release another version, but this came with several requests to make Point C easier to defend.

    Changes for Version 4:
    -Edges of the fences on B are now more distinguishable
    -Moved pickups on B more towards defenders
    -Removed first floor interior hallways
    -Reduced cap time on C


    Special thanks to everyone, especially the [-Q-] clan and the Dejavu clan for their continued support.