New Submission: cp_grinder_a2

Discussion in 'Maps' started by Icarus, Mar 4, 2009.

  1. Icarus

    aa Icarus

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    1,181
    Downloads: A new file has been added by Icarus:

    cp_grinder_a2

    Grinder (CP) (Gravel Pit Remix!)
    Alpha 2
    by Eric "Icarus" Wong

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    Non-Linear Control Points
    Gravel Pit with a twist! Grinder is a back-and-forth push map, similar to Badlands, that uses the non-linear layout of Gravel Pit.
    There are four control points: one HQ for each team, and control points A and B. Both A and B are required in order to begin the assault on the enemy HQ.
    The capture times on A and B are both extremely long, and each will generously reward the team that captures it in the form of drastically shorter respawns.
    It is my hope that the competitive community would enjoy this map as well as the public, just as I had lots of fun making it.
    It is my intention to detail Grinder with a green agriculture setting.


    Objective:
    Capture all four Controls Points to win! First capture A and B, then move on to the enemy HQ.


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    Release notes for Alpha 2:
    -Reduced respawn time awarded for each cap
    -Minor adjsutments to A and B
    -Replaced some signs with new textures included in the Scout Pack
    -Few bug fixes

    Special thanks to
    www.tf2maps.net - For hosting the invaluable gamedays
     
  2. Sgt.Sausage

    Sgt.Sausage L7: Fancy Member

    Messages:
    420
    Positive Ratings:
    103
    This looks like a really cool idea. I have scene it done before except with four control points that are always open.

    Cant wait to try it, i am sure it will be great as was waste.
     
  3. Sgt.Sausage

    Sgt.Sausage L7: Fancy Member

    Messages:
    420
    Positive Ratings:
    103
    This looks like a really cool idea. I have scene it done before except with four control points that are always open.

    Cant wait to try it, i am sure it will be great as was waste.