New skybox

Discussion in 'Mapping Questions & Discussion' started by Open Blade, Aug 16, 2008.

  1. Open Blade

    Open Blade L7: Fancy Member

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  2. luxatile

    aa luxatile deer

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    This looks great! The planets in the background really make it something special, but I think the red planet looks a bit stretched. Maybe it's just the angle...
     
  3. joshman

    joshman L5: Dapper Member

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    Heh.

    Reminds me of Xen.
     
  4. Vander

    Vander L8: Fancy Shmancy Member

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    Excellent work!
     
  5. Earl

    Earl L6: Sharp Member

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    Europa and Mars?

    Your map reminds me a lot of halo -- maybe its just that green teleporter thing...
     
  6. Armadillo of Doom

    aa Armadillo of Doom Group Founder, Lover of Pie

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    Edit 1: Quick question, does this have to go in tf/materials or can I put it in tf/materials/custom ?

    *jaw drop* I will find some excuse to use this skybox :) Well done m8.
     
    Last edited: Aug 16, 2008
  7. Open Blade

    Open Blade L7: Fancy Member

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    it needs to go in materials/skybox
     
  8. Snipergen

    Snipergen L13: Stunning Member

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    No offense, it would be a great UT skybox but you should do an effort to make it look TF2-ish. Also night maps don't work.
    And that map is from UT if I'm not mistaking? Why not do the same effort and make a new map FOR tf2 (IF that actually is a UT map)
     
  9. Open Blade

    Open Blade L7: Fancy Member

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    Not sure what you mean by night maps don't work. We've tested it on server and there are no problems. You have to play with the lighting some so that you can see the players better but that's about it.

    It's just a different theme is all. Kinda of a nice change of pace since alot of the TF2 maps seem very similar in there appearance.

    I do plan to do a custom space map and I only tweaked this one because it's nominated alot on my server and I couldn't stand playing the map they way it was. I added additional routes out of the base, made the middle section a bit more fun instead of a big dirt field where snipers just pick people off all the time, added some my dynamic floating cliffs with some rocks to hide behind, stuff like that. Everybody seems to really favor the changes.