Downloads: A new file has been added by VelvetFistIronGlove: ctf_coret_alpha1 Here's the work in progress of my first ever map. I used to play Unreal Tournament a lot, and Coret was always one of my favourite maps. So I decided to try and see how it would work as a TF2 map. As a bonus, this means I can learn how to build a map without worrying too much about the layout, since that's mostly predefined -- though of course there are a few changes. This is a capture the flag map. Two bases are on either side of a valley. There are two entrances into each base, both leading separately to the intel room. Travelling across the valley is done via three paths, which intersect to some degree along the way. If you've played the UT map, then the layout'll be pretty familiar, although I've opened up the central passages to allow for rocket jumping and so on. I've still got a huge amount of displacement and detailing work to do, but I'd really like get some playtesting done on the layout. Is there a tf2maps.net server this could be put on?