Nemesis

Discussion in 'Map Factory' started by Doc, Jun 24, 2009.

  1. Doc

    Doc L1: Registered

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    edit: Nemesis is a simple and symmetrical CTF map with a good amount of opportunities for vertical fighting. Work in Progress - A4 will be out soon with a lot of gameplay related fixes. ;)
     
    Last edited: Jul 29, 2009
  2. Micnax

    aa Micnax I maek map

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    Reminds me a bit of Nova Prospekt. It looks awesome so far. Good cover and lighting, and nice use of the Pipeline skybox :D
     
  3. Doc

    Doc L1: Registered

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    UPDATE:

    CTF Nemesis Alpha 3 is now available for download.

    Also added new screenshots. Comments welcome; hopefully I will get to test this soon because I would really like to see some people trying it out. edit: and some of my lighting is from the lighting library so thank you ravidge.
     
    Last edited: Jul 28, 2009
  4. Doc

    Doc L1: Registered

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    Bump for updated screenshots addressing some of the problems with the map. Would like to hear suggestions from anyone who has looked over alpha 3!





    Spawn rooms moved near the flags:

    [​IMG]


    Upper walkway connected to sniper spots and first floor of metal building:

    [​IMG]


    More walkways in the "bases":

    [​IMG]
     
    Last edited: Jul 29, 2009