Need troubleshooting help on new payload map.

Discussion in 'Mapping Questions & Discussion' started by Melonmonkey, Aug 20, 2008.

  1. Melonmonkey

    Melonmonkey L1: Registered

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    I'm nearly done with the structuring on my first cap. Only problem is, when I go and test it and get within the capture radius of the bomb, the game crashes. I would be eternaly grateful (and willing to give 25% credit) to the person who would help me fix this issue. I have set up the bomb as per the regulations on the valve community wiki, and this problem completely baffles me :/

    Before you ask, I'm not going to post my compile log. I'm using the cordon tool right now, so it isn't leaking.

    If you are willing to help me, add me on my steam
    snoozert
     
  2. Pocok

    Pocok L1: Registered

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    You should post your complie log, because it would help much. It writes down the errors...
     
  3. Laz

    Laz L7: Fancy Member

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    and screenshots of your cap_area outputs, and all other relevants that get triggered through there.
     
  4. YM

    aa YM LVL100 YM

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    make absolutely sure your train watcher isn't looking for any capture points that don't exist (or are outside the cordon) and then make absolutely sure you've named all your inputs and outputs right.

    This crash is amost certainly caused by a watcher looking for something that doesn't exist
     
  5. Laz

    Laz L7: Fancy Member

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    make sure your entire map is visible when compiling.