So im making a maze for my map, Pretty much a room after room of obstacles, And I have been trying a few ways to do the room I am working on now. What I have atm are some func_physbox'es with a trigger hurt parented to it. And I want them to bounce around in that room. So I have been playing around with the func_push, But cant get them to look/act how I would like them. I really would like them to appear to be a never ending bouncy ball. Any Ideas?