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Discussion in 'Mapping Questions & Discussion' started by Pearl, Mar 30, 2016.
How do you fix this issue?
disable shadows on track models
Simply disable shadows on your track models.
Valve map's don't disable shadows on there tracks... I was wanting to know how they did it.
That's because they used a lengthy VRAD process to make their track shadows look good. Unfortunately this also makes the compile take an absurdly long time. So for maps in development, disabling track shadows works for the time being, allowing you to do faster compiles as you constantly edit the map. This thread explains how to remove the shadows (the long way) if you want to know.
Hopefully I can figure the long way out...
The "lengthy VRAD process" is nothing more than setting the -StaticPropPolys flag when running vrad. I don't think it's particularly expensive.
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