hey guys, I have made many Team Fortress 2 test maps, and I think I'm up for the challenge to make a complete Team Fortress 2 map. I wanted to know what would be the most efficient way to everything like should I: 1. Make the lay out of the whole map. 2. Add lighting, cubemaps, playing clips (stuff like that) 3. Door, triggers ect... 4. Textures. 5. Props. I want your advice on how each step should go to make it easier Thanks for your help!