Hello, im working on a map that will randomly choose one of 5 options in a fun sort of way.
You shoot a target and a box falls through a few pegs and ends up where it ends up... its a rough draft and its not totally finished, although it works.. most of the time.
The thing i can't figure out how to do is, when the box falls down into of the the slots to choose the map, how can i make it then change to the level i desire.
Right now i have it set up to activate trigger_once which then actives trigger_changelevel, but either that doesn't work or the trigger_once isnt picking up my box which is a phxobject.
Any help would be appreciated
You shoot a target and a box falls through a few pegs and ends up where it ends up... its a rough draft and its not totally finished, although it works.. most of the time.
The thing i can't figure out how to do is, when the box falls down into of the the slots to choose the map, how can i make it then change to the level i desire.
Right now i have it set up to activate trigger_once which then actives trigger_changelevel, but either that doesn't work or the trigger_once isnt picking up my box which is a phxobject.
Any help would be appreciated
Last edited: