Need help with prop_dynamics

Discussion in 'Mapping Questions & Discussion' started by Shrekmann, Sep 15, 2015.

  1. Shrekmann

    Shrekmann L1: Registered

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    I'm a seasoned mapper with a few maps on the workshop, but there is one thing I haven't been able to figure out; how to make prop_dynamics move? I am working on this map that takes place on the rooftops of buildings in a city (like ttt_rooftops, but in TF2) and I want to make it so that there are some moving cars below.
     
  2. worMatty

    aa worMatty Repacking Evangelist

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    prop_dynamics have no function to move on their own. They need to be attached to a moving entity via the use of parenting.

    Some example entities are: func_tracktrain, func_door, func_movelinear, func_door_rotating, momentary_rot_button.
     
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