Need help with pl dynamic´s

Discussion in 'Mapping Questions & Discussion' started by Duck0Saurus | trade.tf, Sep 12, 2016.

  1. Duck0Saurus | trade.tf

    Duck0Saurus | trade.tf L1: Registered

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    I'm working on a payload map which will have a Bridge rotate 90 degrees and go upward to the next level when the cart is at a certain point. Basically, I have no clue what I'm doing with the bridge to make it dynamic, as its just 4 brushes grouped together right now.
    Please help...
    thanks!
     
  2. Duck0Saurus | trade.tf

    Duck0Saurus | trade.tf L1: Registered

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    Or maybe if you give me a link to a tutorial...
     
  3. Turnip

    aa Turnip The 80s Vegetable

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    Can we see what your talking about? Pictures would help in a case like this
     
  4. Duck0Saurus | trade.tf

    Duck0Saurus | trade.tf L1: Registered

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  5. Duck0Saurus | trade.tf

    Duck0Saurus | trade.tf L1: Registered

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    This is the bridge that i want to move.
     
  6. Crowbar

    aa Crowbar perfektoberfest

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    We do realize what 4 brushes are, thanks.
    As for moving it, you'll need func_tracktrain brobably
     
    • Respectfully Disagree Respectfully Disagree x 3
  7. Duck0Saurus | trade.tf

    Duck0Saurus | trade.tf L1: Registered

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    I see...
    And the rotation?
     
  8. Diva Dan

    aa Diva Dan hello!

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    pl_barnblitz has a turning object similar to the one you are thinking of. I recommend you download the decompiled version of it and study the logic. That's all I can think of! It would be a good place to start
     
  9. Crowbar

    aa Crowbar perfektoberfest

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    If no rotation and such was required, I would suggest a way like func_door. But the move you want to make is complex, so that's why you will need the tracktrain.
     
  10. Duck0Saurus | trade.tf

    Duck0Saurus | trade.tf L1: Registered

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    Ok thanks
    I will look into both of you solutions.
     
  11. killohurtz

    aa killohurtz Distinction in Applied Carving

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    If you need both rotation and vertical movement, I'd suggest trying a func_platrot. You can tie selected brushes to an entity with Ctrl+T.
     
  12. Crowbar

    aa Crowbar perfektoberfest

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    Platrot rotates as it moves afaik, while he might need first rotating, then moving (or the other way around), for which a func_tracktrain is good.
     
  13. Duck0Saurus | trade.tf

    Duck0Saurus | trade.tf L1: Registered

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    Real stupid question. How do I activate the Platrot?
     
  14. killohurtz

    aa killohurtz Distinction in Applied Carving

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    Even then, a func_door_rotating paired with a func_door/func_movelinear would probably be better. A tracktrain seems too complex and inefficient for the situation.

    You have to send it an input to start moving. For example, if you want the bridge to move when the cart reaches a specific path_track, create an output (OnPass) from that path_track that targets the platrot and tells it to start.
     
    • Agree Agree x 1