Because I don't have TF2 right now, I'm going to just describe what I mean. I have a flat plane, basically, and I want a massive ridge right in the middle. It's going to have cliffs (with a cliff texture) along all 360 degrees, except for a displacement ramp on each side. It's also going to be diagonal, so if I make an extra displacement on top of the displacements there, it'll be a pain. What do I do?