I'm making a CTF/SD like gamemode to my map, where there is one intelligence (a bomb), and whoever gets it first, attacks the other teams base. I need some kind of safe or something, like in doomsday, where you have to open a rocket. I have made one, that is triggered with a func_flagdectectionzone brush, but if i change the team, nothing changes!! The red team can now open their own base, so the blu team can cap it really quick. Is there a way i can detect a flag, that a specific team is holding? BTW sry if this is complicated..