need help with a halloween boss

Discussion in 'Mapping Questions & Discussion' started by basilhs333, Sep 1, 2016.

  1. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    well i am making a halloween map and i would like to know how can i make when the blu team caps the point A or after 300 seconds for exable ( those two can work ) skeletons will spawn. i would be greatfull if you respond me as soon is possible :D
     
  2. Diva Dan

    aa Diva Dan hello!

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    Insert a tf_zombie entity and fire it when the point is captured. This will make a green Skelton spawn at the entity's location
     
  3. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    i have it so how can i make when blu team caps the point a the skeletons spawn?
    output
    OnCapEnd
    ?
    ?
     
  4. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    i have done it thanks for the help
     
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  5. Powerlord

    Powerlord L3: Member

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    As for doing it after a number of seconds, the logic_timer entity and its OnTimer output can be used for this.
     
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