Need help optimizing large open areas

BlurGamer

L1: Registered
Dec 14, 2016
5
0
Hi, I need some help optimizing large open areas. Here are some pictures of my map.

By the way, The yellow scuares are props

Any help is appreciated :)
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,696
2,580
Protip: Go into Tools > Options, 3D Views, and crank up the model render distance so it's not 90% yellow blocks completely blocking the view of whatever brushwork might be behind them. It'd also help us see what's going on if you'd hide clip brushes before taking your shots.
 

Blade x64

Logical insanity
aa
Sep 3, 2009
239
633
Please never use that image host again. My phone may need to be quarantined and scrubbed after visiting it.