Need a solution for payload

Discussion in 'Mapping Questions & Discussion' started by Kill_the_Bug, Jun 17, 2012.

  1. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    Ok I'm faced with 2 issues - neither of them seem to be working for the coding options

    Payload - mspl one.

    I need to change the model from AModel to BModel - but Ican't get the coding on the Path Track nodes - not the same coding as the next bit

    Payload Model - the Old Mathremap one and the Dynamic Cart Model set up.

    Ok with this one - everything works great fro the model changeover on the track nodes. However when I get to the final cap point I can't get it to 'break' and fall into my waiting getaway truck.

    Does anyone have a solution for getting the MSPL to change over - OR - how to get my dynamic to break and fall.

    It's the last part of the coding I need to complete my map - any help is truely and greatly appreciated :)
     
  2. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    Hi - no apparent solution to this so I ended up extending the payload route and timed it to appear like it was falling into the truck.

    On drop - kill train - enable new train model and tie it to the get away truck - so it looks like all one smooth movement.

    Not quite what I was hoping for but hey the payload trickery of changing the models / model location works again!