- TF2M Feedback Round Support
- Fixed a few missing patches
- Health and ammo adjustments
- Lighting improvements
- Clipping fixes
- Changes at Lighthouse:
- Enlarged the capture zone area
- Changes to Lighthouse/Orchard connector:
- Rebuilt the Orchard/Lighthouse connector
- Changes imported from the ICTF version of National from MC13
- Changes at Orchard:
- Enlarged the capture zone area
- Changes at Waterfall...
oops
- Fixed the map being stuck in setup time forever
- Fixed the map getting stuck in an unwinnable state if a team has to defend final for the second time in the same match
- Fixed a visual bug where the round timer would reset to full before the next round began after successfully defending final
- Fixed respawnrooms not being set to the correct teams in certain cases, trapping players in spawn
Lots of little changes, fixes, and reworks all over for this version! There's a visual bug with the water near the new spawn at Lighthouse, but it's late and I'm tired and I can't be bothered to fix it right now.
- Changes to Orchard:
- Moved control point closer to Waterfall slightly
- Added a (very) small amount of cover on the point
- Reworked outer Orchard->Waterfall connector
- It's flatter
- It's slightly wider
- It's lower
- Changes to...
- Added soundscapes
- Fixed the water being weird inside Lighthouse spawn
- Fixed several missing or misplaced cubemaps