My model browser broke!

Discussion in 'Mapping Questions & Discussion' started by HQDefault, Sep 18, 2014.

  1. HQDefault

    aa HQDefault ...what

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    I tried to open up the model browser, but it just shows up as various random black & white squares!
     
  2. 8bitprodigy

    8bitprodigy L1: Registered

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    I am also having this issue, bumping in the hope that someone will reply with a solution.
     
  3. Seba

    aa Seba DR. BIG FUCKER, PHD

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    The hammer model browser or hlmv?
     
  4. 8bitprodigy

    8bitprodigy L1: Registered

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    The model browser for Hammer. When I bring it up, it's all a mess of black and white rectangles, although it does display a model.

    I'd be able to manage if I just had a text list of the model paths, but I don't know if such a thing exists.
     
  5. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    There is the prop library with ABS's mapping pack, which is just a map file (well, 3) with all the stock props for you to copy and paste from. More effective than a text list.

    As for your problem, I have not heard of it. Sorry,
     
  6. Seba

    aa Seba DR. BIG FUCKER, PHD

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    Have you tried verifying game cache, running hammer from the .bat?
     
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  7. Snowshoe

    Snowshoe L2: Junior Member

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    SourceScheme.res from any custom HUD can and will affect the hammer model browser. Delete it if you have one.
     
  8. 8bitprodigy

    8bitprodigy L1: Registered

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    @Ally:
    That might work, do you have a link to it?

    @Seba:
    Hooray! It works.

    @Snowshoe:
    Well, I didn't have any custom HUDs, so that wasn't the issue, but that's good to know for the future.
     
  9. HQDefault

    aa HQDefault ...what

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    It appears my problem was caused by a bug in my Team Fortress 2 that erased the dispenser model. I just re-installed the game and it was fine.
     
  10. Seba

    aa Seba DR. BIG FUCKER, PHD

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  11. 8bitprodigy

    8bitprodigy L1: Registered

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    Well it works now, and I can place models in the map and they show up in the editor, but when I play the map, some of the models don't show up in-game, being replaced with the "ERROR" placeholder model.
     
  12. 8bitprodigy

    8bitprodigy L1: Registered

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    Nevermind, I figured out what the issue was: I had those models set as "prop_detail" when they should have been set as "prop_static".