My Map progress

ihadabadname

L1: Registered
Jun 14, 2009
20
0
Hey All

I was working on a map but i would pull my hair out because of all the problems i faced and i didn't know what i wanted so.. i started agian yes i did :D

and also i want some tips or trick or just your opinion if you like the first look of it
if you think something that i could change, edit or you just hate a sertain part please tell me thanks in advanced :p

anyway here are the pics
PS: Btw it's called cp_skytower



Well this is the top where blue will spawn
(red will spawn at the bottom) there is going to be a cap point here ofc the timer for blue is going to be longer then for red to balance it.


mapprogress2.th.jpg


This is in the tower the top floor,
there are going to be 2 floors 2nd floor is going to be a cap point.




This is the 2nd floor,
from the ramps you can get up to the 3rd floor




This is also the 2nd floor,
here will be the cap point where you can battle it out.




These are the ramps going to the 2nd floor.



The First floor i was planning on putting a cap point here
but i thought that it would get in the way so i decided not to.




This is where Red is going to spawn,
There is going to be a cap point here also i'm going to make the map so that sniper can't spawn kill so don't worry ^^


PSS: can i use custom skybox textures from CS: S in TF2 if i can't i will use the Default skybox
 
Last edited: