My control point setup doesnt work.

Discussion in 'Mapping Questions & Discussion' started by Snipergen, Dec 9, 2007.

  1. Snipergen

    Snipergen L13: Stunning Member

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    Since I'm new to the control point setup i have to learn this to.

    Ok i got this working: I got 3 control points, theres a 60 seconds setup timer, and i see my control points in my HUD (like gravelpit, C, A B)

    Now, the problem is; if i capture A and B the game says its game over, blue wins. Than he switches teams (thats a good thing)

    How do i tell the engine i have 3 control points? Also, how do i add time if blue captures 1 cp?

    (i think spaceweasel will have no problems with these questions :D )
     
  2. Half-Life_Maniac

    Half-Life_Maniac L3: Member

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    Shouldn't be any more complicated than placing a team_control_point_master and setting your team_control points. All they'll need is a Group Index, a unique index for each point (starting at 0), a Default Owner and then set only cap point C's RED/BLUE Previous Required Point1 and RED/BLUE Previous Required Point2 to the Index of cap points A and B.
    Don't forget a trigger_capture_area for each cap point.

    If you're still having problems, you might try posting the properties of your ents.