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MVM mvm_swirl b12

Spire. Used Dayal's vmf

  1. Asd417

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    mvm_dayal_spire - Spire. Used Dayal's vmf

    a1 does not include any mission files.

    relay names:
    wave_start_relay
    wave_finished_relay

    There are more relays but you dont need them.
     
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  2. Asd417

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  3. cnub66

    cnub66 L1: Registered

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    [​IMG] [​IMG]
    same energy
     
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  4. Asd417

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    a2
    Added path_tank_upper
    Added path_tank_lower
    Added path_tank_default
    Added path_tank_reverse
    path_tank_default follows the path of other bots
    path_tank_reverse uses the other path the bots dont use

    Added respawnvisualizers to the edge of the cliff. This will be active when wave_start_boss_relay is fired.

    Added wave_init_relay_lower
    Added wave_init_relay_upper
    Sets up the next wave with specific path. Can be used instead of wave_finished_relay

    Added trigger_hurt inside the 'tank cave' for collecting money

    Added two flanks near bomb hatch. Use bot_flank_r and bot_flank_l.

    Added relay_add_bomb. Adds one bomb that is same type as the active bomb. There is no limit to the number of bombs you can create.

    Bot teleporters placed beyond the gates will be destroyed upon gate capture.

    Fixed bots spawning inside gate before it is capped

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  5. Asd417

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  6. Asd417

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  7. Asd417

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    Added support for:
    - Startacker and Tumb's VAC tank. Prefab fixed by Flowaria
    - Hellmet's Sticky tank
    - Dispenser Tank
    - Shield Tank
    See test mission for proper setup

    Added ambush spawn
    relay_open_ambush to open ambush spawn door
    relay_close_ambush to close ambush spawn door

    Added default Advanced Mission by Hole. Included custom icons for it

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  8. Asd417

    aa Asd417 Sample Text

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    Added support for:
    - Startacker and Tumb's VAC tank. Prefab fixed by Flowaria
    - Hellmet's Sticky tank
    - Dispenser Tank
    - Shield Tank
    See test mission for proper setup

    Added ambush spawn
    relay_open_ambush to open ambush spawn door
    relay_close_ambush to close ambush spawn door

    Added default Advanced Mission by Hole. Included custom icons for it

    Read the rest of this update entry...
     
  9. Asd417

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    Re added gimmicks
    Fixed vac tank not spawning properly when spawned in the middle of the wave
    Removed wall in front of B gate
    Added more aggressive engi bot hint

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  10. Asd417

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  11. Asd417

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  12. Asd417

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  13. Asd417

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  14. Asd417

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  15. Asd417

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  16. Asd417

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  17. Asd417

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    wave_init_lower and wave_init_upper now closes the doors when triggered
    Removed OnMultiNewMap output which should allow wave_init_upper and wave_init_lower to function improperly
    Added Details

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  19. Asd417

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    b5
    Added 3d skybox
    Added more soundscapes
    Added relay_mission_has_ambush. This relay spawns a bot carrier model in 3d skybox near the ambush spawn

    Edited sky texture
    Edited Fog color to match the sky texture

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  20. Asd417

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    Fixed Displacement Seams
    Fixed OOB Areas

    -Not sure how the vac shield doesnt work tbh. it was working in previous version and I didnt change anything

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