• Center Save Changes Reset

MVM MvM_Copper RC2A

Why copper? Because if this map was in some kind of competition, it would take a maximum of copper.

  1. Harry Houdini

    Harry Houdini L1: Registered

    Messages:
    10
    Positive Ratings:
    0
    MvM_Copper - Why copper? Because if this map was in some kind of competition, it would take a maximum of copper.

    MvM_Copper, one of the few maps I have completed (almost full). Map is mostly a building, with different sections, while the rest of the street is Red spawn-hatch.
    In General, gates were planned on the map, but I decided not to do them.
    There are two ways for the tank and bomb path on the map.
    At the moment, only one mission is ready for the map: Rule of Robot Creation.
    Another Terrible Mechanism combo mission is planned. However, it is not ready yet.
    Download the mission: https://drive.google.com/drive/folders/1OkSwGfjqTY7ZcqTp8__wIA1KOvcXLfeW?usp=sharing
     
  2. Harry Houdini

    Harry Houdini L1: Registered

    Messages:
    10
    Positive Ratings:
    0
    IN 2.3 VERSION:

    Added:

    3 Windows in the main hall.
    Lots of nobuild for engineers in different places.
    Knock back from Robots spawn and went.
    Water tower.
    1 medium ammo pack.
    Small medic pack Changed to medium.
    Hatch is no longer a point of no return. You can't fall into it
    anymore.
    Small changes in skybox
    POG Champ is 20% better
    Most useful door in the map can be open from all sides before
    wave start.
    No more T H I C C glass.

    Deleted:

    Obstruction at the vent.
    Multiple nobulids.
    Killer-hatch.
    Few decals.
    Collision of railings outside

    Read the rest of this update entry...
     
  3. Harry Houdini

    Harry Houdini L1: Registered

    Messages:
    10
    Positive Ratings:
    0
  4. Harry Houdini

    Harry Houdini L1: Registered

    Messages:
    10
    Positive Ratings:
    0
  5. Harry Houdini

    Harry Houdini L1: Registered

    Messages:
    10
    Positive Ratings:
    0
  6. Harry Houdini

    Harry Houdini L1: Registered

    Messages:
    10
    Positive Ratings:
    0
    IN 2.5A

    Global: added a gate.
    Changed: Improved paths for robots.
    Added: a new section. (the section with the gate.)
    Added: New Path for robots.
    Added: a lot of clips in all sections.
    Added: new nests for robot engineers
    Removed: You can't get stuck in the tank barrier anymore
    Added: More nobuilds on the map.
    Added: new cameras.
    Added: more med-ammo packs.
    Added: More decals and props.
    Added: More lighting and triggers.
    Changed: The electric shield now has a Strengh of 180.
    Added:More Sniper spots.
    Changed: Robots can't get out of bounds
    POG Champ is 15.5% better.

    Read the rest of this update entry...
     
  7. Harry Houdini

    Harry Houdini L1: Registered

    Messages:
    10
    Positive Ratings:
    0
    You get this new fixs, Added and changed things:
    ----------------------------------------------------------------------
    Fixed: No alarm sound when capturing the Gate.
    Fixed: The stun sound still playing, after lossing the wave.
    Fixed: Strange (and not working) nav paths.
    Fixed: SentryBuster Spawn.
    Fixed: Some props don't have collision.
    Added: like 80 new props.
    Added: More pre-skybox buildings.
    Added: Better lighting.
    Added: More decals.
    Added: New Giant spawn, when gate is captured.
    Added: New Robo-Engineers places.
    Added: More nodraw textures.
    Added: More Clips
    Added: Triggers and nobuilds.
    Added: More pickups.
    Added: Second bomb, after gate is captured.
    Added: Nav avoids and Prefers.
    Added: Better map optimization.
    Added: More Area Portals and hints.
    Added: More Sniper spots.
    Changed: Went now more Thin.
    Changed: Some props change location.
    Changed: Full ammo pickup now medium.
    Changed: POG Champ is 5.555% better.
    -------------------------------------------------------------------
    I don't think that I will be working on this map more this month, maybe I will release fixes, maybe, of course, I will return to it later, but not now.

    Read the rest of this update entry...
     
  8. Harry Houdini

    Harry Houdini L1: Registered

    Messages:
    10
    Positive Ratings:
    0
    The update doesn't bring anything too special.

    Added: Improved lighting
    Added: More 21 props.
    Added: More nodraw textures.
    Added: More Robot-Engineers nests.
    Added: Clips, triggers, nobuilds.
    Added: A tank gate that just improves the logic of the map.
    Added: More buildings near hatch.
    Changed: Different locations have been improved.
    Changed: Almost all prop_static stairs.
    Changed: Nav, avoids, prefers, now work more fair.
    Changed: place near hatch more deserted now. Most of the textures near the hatch have become wooden.
    Changed: House near hatch, Now it doesn't make you want to disconnect from the map.
    Changed: Vents now work properly.
    Changed: POG Champ is 8.023% better.

    P.S. I forgot some changes, so I suggest you find them yourself.

    Read the rest of this update entry...
     
  9. Harry Houdini

    Harry Houdini L1: Registered

    Messages:
    10
    Positive Ratings:
    0
    You get new in RC2A Update .

    Changed: No more Electric fence.
    Added: New area on Electric fence place.
    Added: Engineers spots / Snipers spots.
    Fixed: Some Strange lighting.
    Added: Clips, triggers.
    Added: 45 Props.
    Added: 18 New decals.
    Added: More nodraw Textures.
    Fixed: Bugs that allowed you get out of bounds.

    New Mission coming soon. . .

    Read the rest of this update entry...
     
  10. Harry Houdini

    Harry Houdini L1: Registered

    Messages:
    10
    Positive Ratings:
    0