- Jul 1, 2014
- 1
- 0
Had a few questions, not seeking someone to implement or spend more than 2 minutes replying what I'm asking about, but more so to help point me in the right direction so I can do it myself. Already know how to use Hammer and vScript from CS:GO, just need some guidance for TF2.
1) Do MvM AI take up player slots or is there an AI budget they use?
2) Can I put MvM AI on a third team, I don't know if "Gray" is a team option given the lore. I want to have Red Players vs Blu Players with a mix of some Gray Machines that are neutral to attack either team.
-- I suppose for my needs, I could just make a regular Red vs Blu map, and spawn the Robot AI as that teams color. Which lead to the next question...
3) Can I change a MvM AI team / model on the fly while they're alive or can this lead to issues in the long run?
4) I don't need any of the MvM mechanics other than having Robots spawn since I'm going to make my own, should I do a MvM map or regular TDM map as I'm guessing both load different assets / environments?
Thanks in advance!
1) Do MvM AI take up player slots or is there an AI budget they use?
2) Can I put MvM AI on a third team, I don't know if "Gray" is a team option given the lore. I want to have Red Players vs Blu Players with a mix of some Gray Machines that are neutral to attack either team.
-- I suppose for my needs, I could just make a regular Red vs Blu map, and spawn the Robot AI as that teams color. Which lead to the next question...
3) Can I change a MvM AI team / model on the fly while they're alive or can this lead to issues in the long run?
4) I don't need any of the MvM mechanics other than having Robots spawn since I'm going to make my own, should I do a MvM map or regular TDM map as I'm guessing both load different assets / environments?
Thanks in advance!