Ok, so we all know it's been a very unstable release - but still al ot of fun to play The release has completely fubared my canyon map forcing me to drop the "get the key to open the gate so the payload can continue" challenge I set up in the game - it was working perfectly until the MvM update. I haven't had the chance to look at the MvM coding yet but, as far as I can tell, the bomb is the item_briefcase logic or a modified version of it - this modification might be the issue causing the crashes. The settings before the update were: Game type 1 - CTF Game type 2 - attack/defend Game type 3 - invade Game type 4 - Koth style (according to the developer site) now after the update the game logic for the code has been swaitched to Game type 1 - CTF Game type 2 - attack/defend Game type 3 - invade Game type 4 - Resouce Control Now, I don't know about you, but I for one have never heard of the "Resource Control" Game style - has anyone else heard of it or know what it does or is this something completely new? Maybe they were trying to create game type 5 and screwed up. Also is there any reason the MvM update would F/up existing coding of the intel packs?