Looking through dustbowl, it actually has BLUE Previous Required Point 1: and for the first cap of each stage it refers to itself.
Hmm... I'll try that out. hmy:
Made shots before. Now first cps require themselves. That's the only difference.Uh... did you try this out at all? Or did you just decide to revert it back after?
They are exactly like in Developer's Wiki tutorial.Oh man...
anyway, I would also strongly recommend sure the round win entities are the same
This may help,
Ultimate Mapping Resource Pack - TF2Maps.net Forums
The gametype library in particular, but the whole thing is good for mapping