How can I implement multiple spawns in a map (switching spawns after a point is capped)? So far I have set the spawns to enable/disable once the point is capped, yet I am having two issues: Both teams are spawning on the same point (yes, I have made sure that the info_player_teamspawns are set to the correct teams), and the the spawnpoints won't disable or enable on the point capture, and I can't find any guides online so I can troubleshoot.
And what I have in my team_control_point
All and any help is appreciated!
And what I have in my team_control_point
All and any help is appreciated!