Multiple Installations of TF2 for Mapping?

Discussion in 'Mapping Questions & Discussion' started by Atasco, Oct 11, 2021.

  1. Atasco

    Atasco L2: Junior Member

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    So, I have a very, very bad computer. Like, extremely bad. The game can technically get around 60fps... but only on an empty server with no players, and only after I've sat around for a few minutes waiting for the audio-stuttering source engine lag to subside. For every player that joins the server, it's about 10fps taken off what it starts with. That's not great!
    However, with the help of special resources and configs, I can make my TF2 playable. And by playable, I mean about 10 to 20fps in a 24 player server. Unfortunately, it does this by making the maps look pixelated and undetailed. When I'm making my own maps, I'm always stuck at the detailing stage, since I can't actually see what the maps look like in a real game.

    I don't want to have to uninstall all my performance tweaks to make maps that look good, but I also want more than 10fps when I'm playing a real game with real people. Is there a way to have multiple installations of TF2? I'm not sure what to tag this with either, since it's something I have very little experience with.
     
  2. MOCOLONI

    MOCOLONI L6: Sharp Member

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    The map is the same for everyone. If you know what you're doing, then it's the map everyone else will experience; it's their visual settings that may change how the map renders.
     
  3. I dinne ken

    aa I dinne ken Has currently had enough

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    I think you should get a better PC if you can't run a 14 year old game at lowest settings. No offense
     
  4. Atasco

    Atasco L2: Junior Member

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    I'm aware :0 It's just that it's had to control exactly what my map will look like if I can't actually see what things look like in-game, as there's only so much that the 3D textured view in hammer can tell me. If the textures on an overlay are aligned differently from hammer and in-game, I'll never actually know about it until I get someone else to play it and tell me. I say that because it's actually an issue I've had before, where hammer and the actual game disagreed about how to render something.

    Ahh, yes, of course, why didn't I think of that? How silly of me! I should probably stop eating for about a month or so, so that I can afford the privilege of being a better gamer. Lol
     
  5. L.A.1o2

    L.A.1o2 L1: Registered

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    eyo, I got some free time and would be willing to run around and find out problems/engine disagreements

    as a fledgeling mapper myself my biggest pet peeve is overlapping textures lol
     
  6. theatreTECHIE

    aa theatreTECHIE Yet another Techie for the net...

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    Rather than having multiple installations of TF2, setup two configs - one for better visuals, and one for better fps. Then just execute the config you need at the time.
     
  7. Atasco

    Atasco L2: Junior Member

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    Aww, thank you! I don't want to inconvenience anyone though (and also want to keep what I'm working on a secret for now) so I'll have to decline the offer :'0 I appreciate it though :D

    That's a good idea actually :0 though my "config" is unfortunately more than just the literal config file, sorry I didn't specify. It's the Mastercomfig thingamabobber that puts in a bit of custom content to squeeze out a bit more performance. I've noticed that it also makes things like env_sun vanish completely, which took me a long time to figure out
     
  8. L.A.1o2

    L.A.1o2 L1: Registered

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    is fine, and It wouldn't be inconvenient, but that's your choice, and good luck!
     
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  9. Atasco

    Atasco L2: Junior Member

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    Apparently multiple quality levels are just a feature that Mastercomfig can do on its own, and I just didn't realize it :0
    For anyone that has Mastercomfig, and looks for this after me, the way to do it is to make sure you're not in a game, then type preset=(desired quality without these parenthesis), and then type run_modules after that. The game will lag heavily, but then reset to the desired config level.
     
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