I've looked everywhere for an answer to this but can't seem to find one. I have an idea for multiple flags on a ctf map. The final flag is available to all teams. I need to know how to make the flags that are capped not respawn and how to only unlock the final flag, which both teams can grab, only available when a team has reached it's limit of normal flags. I'll run an example in case that made no sense. we have 3 red flags and 3 blue flags and one flag that anyone can cap. The final flag is only availble to blu when they have capped all the other 3 flags, same to red. I need the original 3 flags not to respawn, I don't want to confuse players into not knowing what flags are available for them. I need the final flag to be cappable by a team only if they have the other three flags. The important bit is that if red caps 3 and blu only has 2 then bl can't steal the final flag. I'm really sorry if this all makes no sense, very tired and trying to work out what to do. Any help is greatly appreciated.