2 questions for the same problem, so one thread. First off, can I put 2 filters on one object? Say I want a filter_activator_name as well as a filter_activator_tfteam on a button. How would I do that? 2nd question: how would I prevent stickies from detonating in a certain area. func_nogrenades only stops pills and rockets, but I WANT those. I don't want a demoman activating a button with a sticky while he is half way across the map.